Ghost in the Shell

Project 2501: a Homage to Ghost in the Shell

 

 

 

 

www.gits2501.com - see all the work, with bigger images.

 

 

 

 

GITS_frames_finals

 

 

 

 

Initial look dev, color grading tests, concepts and treatments done during the whole duration of the project (1 year).

 

GITS_framesGITS_frames2

 

 

 

 

A few of the posters I came up with, to be included in a huge set of posters done by Ash Thorp and Wedge & Lever

 

GITS_posters

 

 

 

 

DIRECTOR: Ash Thorp

 

 

Anthony Scott Burns - CG Artist
Chris Ford - CG Artist / lookdev
Colin Thomas - CG Artist
Filipe Carvalho - Art Director / Designer
Franck Deron -  Editor
Furio Tedeschi - 3d lead / CG Artist
Gavriil Klimov - CG Artist / Environment Design
Hanno Hagedorn - CG Artist
Kevin Kwok - Web builder
Maciej Kuciara - CG Artist
Michal Misinski - CG Artist / Compositor
Milton Fernandes - CG Artist
Simon Jones - CG Artist – Simulation Artist
Vaughan Ling - CG Artist / Environment Design
Valentin Sorokin - CG Artist /  Environment Design
Wedge & Lever - Poster Designer

 

 

 

POLAND CREW

 

Juice Studios
Adam Tunikowski – Additional Compositing Artist
Aleksandra Rafalksa – Animation
Jaroslaw Handrysik – Additional rendering artist
Kuba Pietrzak – Sound Design
Michal Misinski - Supervisior
Piotr Bialousz – Additional CG Artist
Tomasz Dyrdula – CG Artist

 

 

 

SAN DIEGO CREW

 

Tim Tadder - Photographer
Dahlia Snyder - Shoot Producer
Mark Peery – Tim Tadder Assistant
Taylor Abeel – Tim Tadder Assistant
Kevin Joelson - Behind the Scenes Cinematographer
Rebecca Joelson - Behind the Scenes Photography
Natalie Bohlin - Hair and Makeup Artist
Christine “IDiivil” Adams - Talent

 

 

 

SINGAPORE CREW

 

Fizah Rahim - Photographer
Rezaliando - Photographer

 

 

 

SPECIAL THANKS

 

Our Family and Friends
Bahi JD - Advisor
Kaz Oomori - Cultural Design Consultant
Ryan Hawkins - Additional 3D modeling
Tomas Dyrdula - CG Artist
Vitaly Bulgarov - 3D asset contributor